That's not to say Stella Glow plays out completely like a 16-bit game, though. If you've played any strategy RPG within the past 20 years, someone could drop you into Stella Glow mid-battle, and you wouldn't have any problems adapting to its reliable take on the genre. And these battles play out exactly the way you'd expect them to, with turns, grid-based movement, elemental weaknesses, attack and defense bonuses from terrain and placement, and a timeline on the screen to show you who's acting next. Throughout the course of the game, you amass an army of prescribed characters who possess prescribed skills, with the chance to grind through random battles along the way. And Stella Glow falls very much in line with its predecessors it may not have the depth and customization of, say, Final Fantasy Tactics, but it certainly filled the Shining Force-shaped hole in my heart.Īnd "Shining Force" is probably the best way to describe how Stella Glow plays, as it feels very much like Sega's SRPG series did before it went on to. Their swan song acts as a spiritual sequel of sorts to the Luminous Arc series of strategy RPGs, which were mostly unambitious, but still got the job done. But, despite its low profile, Stella Glow marks the end of an era for developer Imageepoch, which officially closed its doors in May after a decade working almost entirely in the portable space-a depressing sign of the times if there ever was one. And I can't say I blame you-that title feels more appropriate for a floor cleaner than a fantasy RPG. With almost too many choices concerning where to spend the next 40-60 hours, it's entirely possible you missed yesterday's 3DS release of Stella Glow. (I'll get back to you one day, Bravely Default.) It's actually a relief Europe is getting Mario & Luigi: Paper Jam more than a month before we do-some of us need time to catch up, and not just with this year's slew of JRPGs. I mean, look at everything released since summer came to a close: Legend of Legacy, Yokai Watch, and Trails in the Sky SC-not to mention Xenoblade Chronicles X quietly waiting juuust around the corner. We Japanese RPG fans are really facing a monkey's paw scenario this fall, aren't we? Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team. This article first appeared on USgamer, a partner publication of VG247.
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